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is there any way i could download the earlier versions? i really liked the momentum they had, i made some fast-paced obstacle courses based entirely off momentum and would like to revisit them. thanks in advance, this is definitely my favorite sandbox on itch atm :3

btw 0.1.3 was released on my birthday lmao

I've unhidden the download links for all prior versions (except for 0.1 as the Windows build of 0.1 was incorrect so 0.1.1 is just 0.1 with a few bug fixes and a correct Windows build)


I would be *very* interested to hear what about the older movement versions you prefer more than 0.1.6? Very little changed between versions of the core movement itself (apart from stuff like gravity and the removal of wall kicking and sprinting). If you would like to give some more in-depth feedback feel free to join the Discord :)

the wall kicking/sprinting was what i miss the most about the older versions tbh

is there any way they could be re-added?

Sprinting is simply unnecessary. I found that when I was personally playing the game I would be permanently holding sprint. It is much better to just be always moving at a faster speed and simplify things.

Wall kicking was just plain broken. I had fiddled with it for several versions before removing it. The problem with wall kicking is that the player could face a wall, hold forward, and spam jump to scale the wall. There is no way to solved this as it is just how air strafing works. I ended up with a stopgap solution where air control would be reduced directly after a wall kick and then regenerate over the next second or so. This worked-ish and is how wall kicking ended up getting shipped but it was a weird hack and felt odd in practice all while only lessening the issue and not solving it outright. In the end either the wall kicking or air strafing had to go and of course I choose air strafing by a mile.

The movement system continues to be tweaked. The same release which killed sprinting and wall kicking added crouching which allows for crouch jumps to scale a single wall height as well as sliding (which is important as you have higher accuracy when crouched). I have a bunch more ideas to work on and 0.2 already has a bunch more improvements to the core movement.

ah, makes sense, i just hold shit in games like gmod for example, its just that with newer versions old things i made with sections you hat to wall jump through are broke, maybe you could add wall climbing?

ah, makes sense, i just hold shit in games like gmod for example, its just that with newer versions old things i made with sections you hat to wall jump through are broke, maybe you could add wall climbing?

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Why don't you update it anymore? I was so hooked for the game.

Also i have some ideas:

-Some colored walls and stuff

-Signs that you can write text on

I hope you are working on an update! Stay safe!

Thank you for the kind words 😃


I am! I've been working on 0.2 for a while now but it is still a long way off. The intention is for 0.2 to be a complete experience, even if the size of that experience is not complete. 0.2 will be released when I feel like there is enough of a game that it forms a cohesive gameplay experience with enough depth for at least a few hours worth of progression. This is still over a year out though (and I'm targeting Godot 4.0 which is a while out as well).

You'll be happy to know that signs have long been a todo list item which I couldn't do because of various technical reasons which have all been resolved recently ;)


You're welcome to join our Discord server at https://discordapp.com/invite/Ag5Yckw for more discussion

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very nice reminds me of minecraft and garrys mod i play this game when i need a break from godot and blender i love it very much maybe we can play sometime?

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Love at a first sight

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 game development is still active, you should try the game

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This game is fun for a few minutes! Cant wait to see where this goes! this is JamesBoi.exe btw